Grinding Gear Games (GGG), the developer behind Path of Exile 2, has introduced a series of emergency updates in response to the community's backlash against the Dawn of the Hunt update. Launched earlier this month, this expansion introduced the new Huntress class, which specializes in hybrid melee and ranged combat using a Spear and Buckler. Additionally, it brought five new ascension classes: the Ritualist, Amazon, Smith of Kitava, Tactician, and Lich, along with over a hundred new unique items and expanded crafting options. Despite these additions, the update received a 'mostly negative' rating on Steam due to significant gameplay slowdowns, which players described as making the game a "total slog."
The most impactful review from the past 30 days on Steam encapsulates the community's frustrations:Every boss fight feels unnecessarily prolonged, with most skills delivering minimal damage. The intended gameplay slowdown has made the experience feel sluggish and unrewarding, especially considering the game's stability issues. One review sarcastically remarked, "If you're a masochist who enjoys being punished for little to no reward, this game is for you."
Critics also pointed out issues with the game's earlier version (0.1), such as oversized maps, slow movement, and forced combo gameplay, which were exacerbated in the Dawn of the Hunt update (0.2). Players noted a significant reduction in loot and crafting currencies, alongside the return of forced combo mechanics that restrict build diversity.
With over 5,000 hours in Path of Exile 1, one reviewer expressed deep disappointment but remained hopeful that future updates could address these concerns and improve the game's enjoyability.
In response, GGG has released patch notes for the upcoming 0.2.0e update, set to launch on April 11. The changes aim to address the community's complaints, particularly around monster speed and boss mechanics.
Path of Exile 2 update 0.2.0e patch notes:
Monster Speed Changes
To alleviate the feeling of being overwhelmed by monsters, GGG has made several adjustments across different acts. They have removed interrupt events on human monsters' attacks, preventing relentless pursuit and allowing players more time to engage and use skills. The Haste Aura modifier has been removed from fast monsters to reduce their speed further.
Act 1
Act 2
Act 3
GGG has identified and plans to address inconsistent monster spawn density in future updates.
Boss Changes
Player Minion Changes
Other Player Balance
Crafting Changes
Performance Improvements
0.2.0E Deployment Timeline
The patch will be deployed at 10 AM NZT on April 11, with further changes planned post-weekend.
Charm Changes
Stash Tab Affinities
Atlas Bookmarks
These updates aim to address the community's concerns and improve the overall gameplay experience. Whether these changes will be enough to restore positive sentiment among Path of Exile 2 players remains to be seen, especially given the game's initial success and the challenges it has faced in managing its player base and development of Path of Exile 1.
 
                    
                    
                 
                     
                    
                    
                 
                    