The highly anticipated single-player action game, Lost Soul Aside, has been delayed by three months, shifting its release from May 30 to August 29, 2025, as announced by its developer, Ultizero Games. Initially set to launch next month after nearly a decade in development, the game's release has been pushed back to ensure a polished final product.
"We are truly grateful for the positive response we've received from players all over the world since we announced Lost Soul Aside," Ultizero Games stated. "We remain committed to delivering a high-quality game experience. To match the standards Ultizero Games have set for ourselves, we are going to take some additional time to polish the game. Lost Soul Aside will now release on August 29, 2025. We want to express our heartfelt thanks to our fans waiting for the launch."
Originally the passion project of solo developer Yang Bing, Lost Soul Aside has evolved into a major title under Sony's China Hero Project. Bing, now the founder and CEO of the Shanghai-based studio Ultizero Games, has seen his vision grow from a solo endeavor to a widely recognized game. The excitement around Lost Soul Aside has been building since its trailer reveal at Sony's State of Play broadcast, with many praising its blend of Final Fantasy characters and Devil May Cry combat. The buzz started when Yang Bing's initial reveal video went viral back in 2016.
In Lost Soul Aside, players control the main character, Kesar, who wields a versatile, shape-shifting weapon that allows for different playstyles. Kesar is accompanied by a dragon-like companion named Arena, who can summon abilities to aid in combat. The game draws inspiration from its predecessors, focusing on aerial dodging, precision timing, combos, and countering, all set within large-scale boss fights. The narrative takes players across multiple dimensions, blending sci-fi elements with contemporary aesthetics. While the trailers leave much of the story shrouded in mystery, Yang Bing describes Kesar's journey as one of "redemption and discovery."
IGN recently had the opportunity to sit down with Yang Bing to discuss the long road to launch, highlighting the game's evolution and the anticipation surrounding its release.