The creators of Atomfall have unveiled an extended gameplay trailer, providing an in-depth look into the game's immersive world and its core mechanics. The video showcases the game's distinctive retro-futuristic setting—a quarantine zone in northern England, set after a nuclear power plant disaster in 1962.
As players, you'll explore this perilous environment, unraveling secrets through investigative gameplay and engaging dialogues with a variety of colorful NPCs. The protagonist, designed without a predefined identity, enhances player immersion by allowing for tailored interactions. Atomfall diverges from typical quest-driven structures, focusing instead on exploration and discovery to deliver a more genuine experience.
Survival in the game hinges on interactions with traders who facilitate barter-based exchanges of essential resources, as traditional currency is worthless in the quarantine zone. Players must scavenge resources cautiously, navigating a world fraught with dangers including gangs, cultists, mutants, and lethal machinery. Effective inventory management becomes crucial, as limited space compels players to make tough choices about what equipment to carry. The presence of traps and mines adds another layer of complexity to movement within the game.
Visually, Atomfall maintains the atmospheric style seen in other works by Rebellion, though it doesn't break new ground in graphics. The open-world representation of post-disaster England is both grim and intricately detailed. The game's inventory limitations add a strategic element, forcing players to make calculated decisions on what items to keep. Gear upgrades, especially for melee weapons, are vital for confronting sect members, bandits, and mutants effectively.
Atomfall is set to launch on March 27th across PC, PlayStation, and Xbox platforms, and will be available on Game Pass from Day One, offering players immediate access to its rich, post-apocalyptic world.