Home > News > Ingenious Call of Duty: Black Ops 6 Players Are Using Deadly Bouncing Blades to Kill Hapless Campers From Outside the Map
In the competitive world of Call of Duty: Black Ops 6 multiplayer, countless final kills are captured and shared online. But few are as spectacular as this one.
The Ricochet Blades, unique ammo for the D1.3 Sector secondary weapon (introduced during the Teenage Mutant Ninja Turtles event), quickly became a topic of conversation due to their unpredictable, bouncing trajectory.
Player kev99gh captured and shared an incredible final kill in a hardcore Search and Destroy match on the Lowtown map. They bounced a Ricochet Blade—affectionately nicknamed a "pizza" by the community—out of the map, then back in, securing a one-hit kill on an unsuspecting enemy peeking from a window.
Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
by u/SpawnTubing in r/blackops6
kev99gh's astonishing clip is arguably the longest Ricochet Blade kill ever recorded, given the blade's journey outside the map's boundaries. The video shows kev99gh lining up the shot, firing blindly, and then switching to the overhead map view to track the blade's improbable path as it arcs along the map's edge before returning for the kill.
These elaborate trick shots aren't just lucky accidents. Redditor SpawnTubing, who shared kev99gh's clip, explained that skilled players "look for and practice common camping spots." Commenters also highlighted the impeccable timing of the enemy player peeking just as the "pizza" reappeared—a scenario familiar to many Black Ops 6 players.
The Ricochet Blades have seemingly spawned a "bounce kill" meta, with numerous (though less impressive) kills appearing online, often involving multiple bounces before hitting their target. Here's another example:
Ricocheted a blade around Subsonic. Final kill cam.
by u/SpawnTubing in r/blackops6
However, not all players are thrilled. Some find the bouncing blades frustrating and annoying. These players will be disappointed to learn that developer Treyarch recently buffed the Ricochet Blades via an update, increasing their one-hit kill potential. The relevant patch notes are below:
D1.3 Sector
Our initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.
Ricochet Blades
With Season 3 and the return of Verdansk to Warzone on the horizon, the reign of the Ricochet Blades looks set to continue, and perhaps intensify.