A Marvel Rivals Grandmaster I player challenges conventional team composition wisdom. While the common belief favors a 2-2-2 setup (two Vanguards, two Duelists, two Strategists), this player asserts that any team with at least one Vanguard and one Strategist is capable of victory.
This advice comes as Season 1 approaches, with anticipation building for new characters (including the Fantastic Four) and maps. The current Season 0 is prompting many players to push their Competitive ranks, aiming for rewards like the Moon Knight skin. This competitive push has highlighted frustration over unbalanced teams lacking Vanguards or Strategists.
Redditor Few_Event_1719, having reached Grandmaster I, advocates for unconventional team compositions. They've even found success with a 0-3-3 (zero Vanguards, three Duelists, three Strategists) setup, highlighting the game's design philosophy against role queue. This lack of role queue, while welcomed by some for its creative freedom, irks others who frequently encounter imbalanced teams dominated by Duelists.
Community reaction to this unconventional strategy is mixed. Some argue that a single Strategist is insufficient, leaving the team vulnerable. Others support the idea, sharing their own successes with diverse team compositions. Several players point out that Strategists' in-game damage alerts mitigate the risks of having only one healer, provided teammates pay attention to audio and visual cues.
The Competitive mode itself remains a subject of ongoing discussion. Suggestions for improvement include hero bans to enhance balance and the removal of Seasonal Bonuses, which some feel negatively impact the game's equilibrium. Despite these concerns, many players remain enthusiastic about Marvel Rivals and eagerly await future updates.