If you've been keeping up with gaming news over the past few months, you won't be shocked to hear that LocalThunk's innovative blend of solitaire, roguelike, and deck-building, known as Balatro, has now surpassed a remarkable five million sales across all platforms. Since its release, Balatro has garnered widespread acclaim from both critics and players, earning multiple prestigious awards, including several from us for its mobile version.
While it's true that other games might boast higher download and player numbers, it's crucial to highlight two significant points about Balatro's achievement. First, this is the work of a solo developer, and second, all five million sales are premium, directly benefiting the developer and publisher Playstack.
This milestone is especially impressive when you consider the context. Although we don't have precise figures on how many of these sales were on mobile, we know that as of December, Balatro had reached 3.5 million sales. This means an additional 1.5 million sales have been made since then, showcasing its strong performance on mobile platforms.
**Place your bets**
It might not be entirely accurate to label Balatro as the definitive indie breakthrough for mobile, given the array of other excellent games that have made their mark on the platform. However, it's undoubtedly one of the most high-profile successes. The journey Balatro has taken to achieve this level of popularity is noteworthy, and it remains to be seen how it will perform in the long run with ongoing updates and cross-platform enhancements.
This raises an intriguing question: Will Balatro's success encourage both casual mobile gamers and industry professionals to take more indie games seriously on mobile platforms? We certainly hope so.
If you're interested in our take on Balatro, feel free to check out our review to understand why it earned a stellar five-star rating.