In *Monster Hunter Wilds*, the dynamic interplay between seasons and weather in the Forbidden Lands significantly influences both the game's visuals and its mechanics. Understanding these elements can greatly enhance your gameplay experience. Here's a comprehensive guide to the seasons and weather in *Monster Hunter Wilds*.

*Monster Hunter Wilds* features two distinct seasons that govern the climate and conditions of the Forbidden Lands: Fallow and Plenty. The game begins during the Fallow season, characterized by a harsh environment and severe weather events. During this period, resources are scarce, pushing both the ecosystem and monsters into a state of desperation. This scarcity leads to heightened aggression among monsters, with increased instances of inter-species conflicts.
In contrast, the Season of Plenty offers a warmer and more inviting atmosphere, marked by an abundance of flora and vibrant environmental changes. This season not only makes small monsters less hostile and less likely to travel in packs but also increases the availability of Endemic Life and various plants, making it a boon for hunters and the local villagers alike.
Between these seasons, you'll encounter brief but intense weather events known as Inclemency. These events amplify the weather's intensity and set the stage for dramatic encounters with Apex Predators. For instance, during the Pinnacle of the Pack Assignment, you'll face the Alpha Doshaguma amidst the Sandtide, a fierce sandstorm filled with lightning. These unique weather conditions add depth and challenge to battles with Apex Predators throughout *Monster Hunter Wilds*.

Monitoring the seasons and weather in *Monster Hunter Wilds* is crucial for strategic gameplay. The HUD provides essential information, displaying icons in the bottom left corner that indicate the current time of day and season. For a more detailed view, consult your map. By opening the map and pressing the prompted button, you can access the Environment Overview, which gives comprehensive data on the current weather and seasonal conditions.
Additionally, Optional Quests in the game are set in specific times of day and seasons, temporarily transporting you to these conditions regardless of the current season in the main game world.
Given the significant impact of seasons on the flora and fauna of the Forbidden Lands, you may find it advantageous to switch between Fallow and Plenty based on your hunting needs. *Monster Hunter Wilds* allows you to alter the seasons and weather by utilizing the Rest feature.
To change the environment, set up your tent and choose to rest. Navigate to the BBQ Menu, then select Rest, where you can adjust the Environment and Time settings for when your Hunter wakes up. Be aware, however, that resting comes at a cost of 300 Guild Points and is only available to High Rank Hunters. Note also that you cannot rest during an active quest.
This guide covers the essentials of navigating the seasons and weather in *Monster Hunter Wilds*. By understanding and manipulating these elements, you can tailor your gameplay to suit your strategic needs, enhancing your overall experience in the Forbidden Lands.
*Monster Hunter Wilds is available now on PlayStation, Xbox, and PC.*