自由大战重新制作:深入研究武器类型
自由战的重新制作使玩家具有战术自由,可以为每次操作配备他们选择的两种武器。使用六种不同的武器类型,玩家可以为任何首选的游戏风格量身定制角色。该游戏提供了三种类型和三种近战类型,每种都可以完全自定义。让我们探索每个人的独特特征:
自由战争中的武器类型
通过完成操作或从沃伦的Zakka购买新武器。尽管同志的武器是预先确定的,但玩家可以完全控制附件的武器加载。切换武器通常不会受到任何惩罚或优势。
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for fast-paced combat, targeting single enemies. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-swinging attacks inflicting substantial damage. Well-placed attacks can hit multiple Abductor limbs for amplified damage. Charged attacks launch the player into the air after a combo. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, providing mobility and evasion. Charged attacks launch the polearm for significant damage from a distance. |
Assault Weapons | High ammo capacity, perfect for gun-focused builds. Can be fired while grappled with your Thorne for strategic advantage. |
Portable Artillery | High single-shot damage but low ammo capacity. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire, large ammo capacity and magazine size. Individual shots have lower damage, but the high fire rate compensates. Reduces movement speed. |
与玩家角色不同,您的配件的枪支武器具有无限的弹药。