自由大戰重新製作:深入研究武器類型
自由戰的重新製作使玩家具有戰術自由,可以為每次操作配備他們選擇的兩種武器。使用六種不同的武器類型,玩家可以為任何首選的遊戲風格量身定製角色。該遊戲提供了三種類型和三種近戰類型,每種都可以完全自定義。讓我們探索每個人的獨特特征:
自由戰爭中的武器類型
通過完成操作或從沃倫的Zakka購買新武器。盡管同誌的武器是預先確定的,但玩家可以完全控製附件的武器加載。切換武器通常不會受到任何懲罰或優勢。
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for fast-paced combat, targeting single enemies. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-swinging attacks inflicting substantial damage. Well-placed attacks can hit multiple Abductor limbs for amplified damage. Charged attacks launch the player into the air after a combo. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, providing mobility and evasion. Charged attacks launch the polearm for significant damage from a distance. |
Assault Weapons | High ammo capacity, perfect for gun-focused builds. Can be fired while grappled with your Thorne for strategic advantage. |
Portable Artillery | High single-shot damage but low ammo capacity. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire, large ammo capacity and magazine size. Individual shots have lower damage, but the high fire rate compensates. Reduces movement speed. |
與玩家角色不同,您的配件的槍支武器具有無限的彈藥。