本指南概述了流放路径2的最佳地图集技能树分配,将早期映射的策略分开(层1-10)和最终游戏(第15层)。 完成所有六个表演后,Atlas Skill Tree解锁。 多莉亚尼(Doryani)的灾难性杀伤线(Wake Questline)提供了Atlas Skill Point Books(每本2分)。
最佳早期映射Atlas Skill Tree(Tiers 1-10)
早期游戏的重点应放在确保一致的Waystone进程上,以有效地达到15层地图。 优先考虑这三个节点:
Skill Name | Effect |
---|---|
Constant Crossroads | 20% increased Quantity of Waystones found in your maps. |
Fortunate Path | 100% increased rarity of Waystones found in your maps. |
The High Road | Waystones have a 20% chance of being a tier higher. |
由第4层获得,旨在获取这三个。 不断的十字路口增强了Waystone的下降,幸运的道路减少了对Waystones上货币球体的需求,而高道路可显着提高层次的发展机会。 在处理T5地图之前先确定稳固的构建。
最佳最终游戏Atlas Skill树(第15层)
在第15层,Waystone稀缺性减少。 转移焦点以最大化稀有怪物掉落:
Skill Name | Effect |
---|---|
Deadly Evolution | Adds 1-2 additional modifiers to Magic and Rare Monsters, significantly increasing drop quality and quantity. |
Twin Threats | Adds +1 Rare monster per map. Consider pairing with Rising Danger for a 15% increased Rare monster chance. |
Precursor Influence | Increases Precursor Tablet drop chance by +30%. |
Local Knowledge (Optional) | Alters drop weighting based on map biome. Use cautiously, as some biomes receive negative effects. If not used, allocate points to higher-tier Waystones and Tablet Effect nodes. |
如果Waystone的获取变得有问题,则excec又回到了Waystone节点。 请记住,根据您当前的需求和地图进展来调整策略。